Mary Katrina Williams
nightsong@worldhavens.com | mkw537@stu.aii.edu | http://www.worldhavens.com
|
Objective -
|
The latest technology and trends, combined with an award-winning artist's talent and unstoppable enthusiasm, are at your fingertips. I am commited to creating the most stunning artwork and innovative products to serve your creative needs.
|
|
Technical Skills -
|
Adobe Photoshop
Adobe Premiere
E-On Software Vue 7
Autodesk 3DStudio Max
Smith Micro Poser
DAZ3D Bryce
Traditional Graphite, Charcoal, Conte
|
Mozilla Firefox
Microsoft Word/Works
HTML
CSS
Basic PHP
Simutronics GSL
(Gemstone Scripting Language)
|
|
Personal Skills -
|
Hard-Working, Dedicated
Eye for Detail
Takes Responsibility
Polite, Diplomatic
Practical
Inquisitive, Willing to Learn
|
|
Achievements & Publications -
"Learning to Speak Digitally" NVIDIA Speak Visual: Design Digital Contest, First Place, 3D Category.
deviantArt.com, 2008.
<http://nightsongws.deviantart.com/art/Learning-to-Speak-Digitally-109221590>
"Awaken Dreamer" Nordic Art & Graphic Challenge, Second Place.
Addictive Hobby Forums, 2008.
<http://www.worldhavens.com/addictivehobby/norse_2008/awaken_dreamer_001.jpg>
"Child's Bedroom" DAZ3D "Think Outside of the Box" Contest, First Place, Category One.
DAZ3D.com, 2008.
<http://artzone.daz3d.com/index.php?/gallery/user/vi/&mid=135458&aid=1248>
"Receiving the Gift of the Merfolk" Imagine 2006: Undiscovered Talent Of Fantasy.
BookSurge Publishing, 2006.
"Diplomacy with Dragons" Golden Tori Award for Bryce Excellence, Most Humorous Picture.
Delphi Forum Golden Tori Awards, 2005.
<http://www.rosemaryr.com/2005Tori/Tori6.htm>
"Questioning the Teacher" Imagine 2005: Undiscovered Talent of Fantasy.
BookSurge Publishing, 2005.
|
|
Relevant Work Experience -
Simutronics Corporation, DragonRealms
8/1999-4/2004
|
St. Charles, MO
http://www.play.net/dr/
|
|
Customer Service Accomplishments
|
Positions: Game Host, Assistant Game Master.
|
Successfully maintained lines of communication between client/customer base and programming staff, addressing problems where necessary and relaying relevant communiques to the development team. This included successful live virtual interaction with the client base, research and compilation of forum messages, and the organization and prioritization of projects for the development team.
|
|
Developer Accomplishments
|
Positions: Game Designer, Lead Game Designer.
|
|
Excelled in project management, including design, development, and implementation of special events, festivals, abilities, and systems where related to music, culture, and music-based magic. Clearance to critique for quality control purposes all creative areas, advanced scripting, and magic systems in any area of the game other than specific instances requiring senior staff.
|
|
Education -
Art Institute of Pittsburgh, Online Division
<http://www.artinstitutes.edu/CampusLocations/Campus.aspx?ID=21>
Bachelor of Science in Game Art & Design Program. Current Enrollment, Sophmore Year.
Santa Rosa Junior College
http://www.santarosa.edu/
Vocational Skills.
|
|